I’ve only managed to play about thirty minutes of Halo 2 so far, but I have to say that I’m impressed. I like it. The only thing I’m slightly curious about is Bungie’s bizarre widescreen implementation. The game plays in widescreen quite nicely, but they haven’t bothered to re-render the game’s HUD graphics – so whilst all the in game action is formatted for 16:9 ratio, the radar, weapons info and targetting reticule are all bizarrely oval and squashed. Surely it wouldn’t have been that big a job to redo it for those people playing in widescreen? Ah well, I’ll forgive them. I can’t wait to try it out on Xbox live!